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Exploring Maya Interface Polygon Modeling NURBS Curves and Surfaces NURBS Modeling UV Mapping Shading and Texturing Lighting Animation Rigging, Constraints, and Deformers Paint Effects Rendering Particle System Introduction to nParticles Fluids nHair Bifrost Bullet Physics and Motion Graphics
Author | Sham Tickoo |
Publisher | BPB Publications |
Language | English |
Binding Type | Paper Back |
Main Category | Science & Mathematics |
Sub Category | Computer Science & Engineering / IT |
ISBN13 | 9789389898910 |
SKU | BK 0193954 |
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Paper Back
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Paper Back
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Paper Back
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